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[Godot DevLog 1] Isometric Tilemap & 3D Pathfinding

2025-07-10

I'm making a 2D isometric CRPG using Godot, this video showcases the very first milestone of the prototyping stage of the game.

  1. multi-height tilemap construction with 3D coordinates
  2. tile positioning on cursor move
  3. single unit 3D pathfinding

This is my first DevLog video, I feel that for a long-term project, DevLog is like a work report for myself, it can bring some momentum and rhythm to the project, and it's very worth keeping on.